Johnmcl7 wrote:Seems quiet in this forum section at the moment...
Just started Infamous which is remarkably similar to Prototype, proving to be quite addictive as unlike many other sandbox games you have a real reason for completing side quests - they clear up areas of the city which means enemies no longer spawn there.
John
I loved Infamous, first game in a long time that I played all the way through. Was sorry it ended, but didn't go back to play it as evil.
Meanwhile Star Trek Online went live and my Amazon pre-order turned up and turned out to be a real bargain. I only payed £17.50 for the game and in return got the usual in-game items, but also 60 days gametime rather than 30, and a free T-shirt. A real bargain.
The game itself is settling down nicely, with just a few bugged missions which detract from the experience. A smoother launch than most mmo's though. Also my fears during beta that the lag and disconnects would make the live start a hellish experience, were abated during the three days head start, when the responsible bit of errant code was finally squashed.
The only problem now is that the game's massive and unexpected success, at least in terms of initial sales, has resulted in login queues whilst we awaited the arrival of yet more new hardware over the weekend. Since the original cluster of servers was over a hundred machines, and these were added to when they proved insufficient during beta, I am assuming that Cryptic have more than double the number of players they had been expecting. It will be interesting to see sales figures when they are released. Of course sales aren't everything as Funcom learned with Age Of Conan, you need to keep the players in-game.
Whether the game has an end-game I have yet to find out. I am currently L25 which is about half way to the cap. I have not done any pvp so far, having not much enjoyed it beta, the result of being a support class where dps would win the day. I am though enjoying the rest of what is on offer, particularly Cryptic's story-telling in the main mission thread, which once again is superbly written and engaging. The only time that I am reminded that this is not the Star Trek of old is when I notice that my wholesale killing to making peace ratio comes to mind. I can only imagine that to the Klingons, and in particular the Romulans, I am a barbarous war criminal on a previously unimagined scale.
Anyhow, there are a good couple of months space adventures to be had here and maybe more.